Bewegungsdiagramm V
About points...
We associate a certain number of points with each exercise.
When you click an exercise into a collection, this number will be taken as points for the exercise, kind of "by default".
But once the exercise is on the collection, you can edit the number of points for the exercise in the collection independently, without any effect on "points by default" as represented by the number here.
That being said... How many "default points" should you associate with an exercise upon creation?
As with difficulty, there is no straight forward and generally accepted way.
But as a guideline, we tend to give as many points by default as there are mathematical steps to do in the exercise.
Again, very vague... But the number should kind of represent the "work" required.
When you click an exercise into a collection, this number will be taken as points for the exercise, kind of "by default".
But once the exercise is on the collection, you can edit the number of points for the exercise in the collection independently, without any effect on "points by default" as represented by the number here.
That being said... How many "default points" should you associate with an exercise upon creation?
As with difficulty, there is no straight forward and generally accepted way.
But as a guideline, we tend to give as many points by default as there are mathematical steps to do in the exercise.
Again, very vague... But the number should kind of represent the "work" required.
About difficulty...
We associate a certain difficulty with each exercise.
When you click an exercise into a collection, this number will be taken as difficulty for the exercise, kind of "by default".
But once the exercise is on the collection, you can edit its difficulty in the collection independently, without any effect on the "difficulty by default" here.
Why we use chess pieces? Well... we like chess, we like playing around with \(\LaTeX\)-fonts, we wanted symbols that need less space than six stars in a table-column... But in your layouts, you are of course free to indicate the difficulty of the exercise the way you want.
That being said... How "difficult" is an exercise? It depends on many factors, like what was being taught etc.
In physics exercises, we try to follow this pattern:
Level 1 - One formula (one you would find in a reference book) is enough to solve the exercise. Example exercise
Level 2 - Two formulas are needed, it's possible to compute an "in-between" solution, i.e. no algebraic equation needed. Example exercise
Level 3 - "Chain-computations" like on level 2, but 3+ calculations. Still, no equations, i.e. you are not forced to solve it in an algebraic manner. Example exercise
Level 4 - Exercise needs to be solved by algebraic equations, not possible to calculate numerical "in-between" results. Example exercise
Level 5 -
Level 6 -
When you click an exercise into a collection, this number will be taken as difficulty for the exercise, kind of "by default".
But once the exercise is on the collection, you can edit its difficulty in the collection independently, without any effect on the "difficulty by default" here.
Why we use chess pieces? Well... we like chess, we like playing around with \(\LaTeX\)-fonts, we wanted symbols that need less space than six stars in a table-column... But in your layouts, you are of course free to indicate the difficulty of the exercise the way you want.
That being said... How "difficult" is an exercise? It depends on many factors, like what was being taught etc.
In physics exercises, we try to follow this pattern:
Level 1 - One formula (one you would find in a reference book) is enough to solve the exercise. Example exercise
Level 2 - Two formulas are needed, it's possible to compute an "in-between" solution, i.e. no algebraic equation needed. Example exercise
Level 3 - "Chain-computations" like on level 2, but 3+ calculations. Still, no equations, i.e. you are not forced to solve it in an algebraic manner. Example exercise
Level 4 - Exercise needs to be solved by algebraic equations, not possible to calculate numerical "in-between" results. Example exercise
Level 5 -
Level 6 -
Question
Solution
Short
Video
\(\LaTeX\)
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Exercise:
Gegeben seien folge Informationen zur Bewegung eines Objekts: tabularx.*extwidthl|l t in sis & s in sim cline- & & - & & & tabularx phantom. Anschliess bewegt sich das Objekt noch weitere s mit vorwärts. Nehmen Sie an dass das Objekt seine Geschwindigkeit instantan verändern kann. textitWichtig: Berechnen Sie ebenfalls alle benötigten Zwischenergebnisse & ein korrektes Diagramm benötigt auch die entsprechen Achsenbeschriftungen. abcliste abc Zeichnen Sie das Ort-Zeit-Diagramm für die obige Bewegung. abc Zeichnen Sie das entspreche Geschwindigkeit-Zeit-Diagramm. phantom. abcliste tikzpicture and drawstep. cmblackvery thin grid ; tikzpicture
Solution:
abcliste abc Delta s s-s_ vDelta t Delta s_ leftrights m s_ v_ Delta t_ + s_ leftright s + m m tikzpicture axis axis linesmiddle xmin xmax ymin- ymax grid xlabelt in sxlabel stylealiasaux ylabels in mylabel stylealiasauy xtick ytick--- addplotcolorredmarkultra thick coordinates %Po - %Po %Po %Po %Po ; axis tikzpicture abc v fracDelta sDelta t v_ frac-.m-.m.s-.s-. v_ frac.m--.m.s-.s. v_ frac.m-.m.s-.s. v_ frac.m-.m.s-.s. tikzpicture axis axis linesmiddle xmin xmax ymin- ymax gridboth%minor tick num %minor grid stylegray!. xlabelt in sxlabel stylealiasaux ylabelv in sim over sylabel stylealiasauy xtick ytick...-.--.--.- addplotcolorgreenmarkultra thick coordinates - %Po - %Po . %Po .%Po %Po %Po . %Po . . . ; axis tikzpicture abcliste
Gegeben seien folge Informationen zur Bewegung eines Objekts: tabularx.*extwidthl|l t in sis & s in sim cline- & & - & & & tabularx phantom. Anschliess bewegt sich das Objekt noch weitere s mit vorwärts. Nehmen Sie an dass das Objekt seine Geschwindigkeit instantan verändern kann. textitWichtig: Berechnen Sie ebenfalls alle benötigten Zwischenergebnisse & ein korrektes Diagramm benötigt auch die entsprechen Achsenbeschriftungen. abcliste abc Zeichnen Sie das Ort-Zeit-Diagramm für die obige Bewegung. abc Zeichnen Sie das entspreche Geschwindigkeit-Zeit-Diagramm. phantom. abcliste tikzpicture and drawstep. cmblackvery thin grid ; tikzpicture
Solution:
abcliste abc Delta s s-s_ vDelta t Delta s_ leftrights m s_ v_ Delta t_ + s_ leftright s + m m tikzpicture axis axis linesmiddle xmin xmax ymin- ymax grid xlabelt in sxlabel stylealiasaux ylabels in mylabel stylealiasauy xtick ytick--- addplotcolorredmarkultra thick coordinates %Po - %Po %Po %Po %Po ; axis tikzpicture abc v fracDelta sDelta t v_ frac-.m-.m.s-.s-. v_ frac.m--.m.s-.s. v_ frac.m-.m.s-.s. v_ frac.m-.m.s-.s. tikzpicture axis axis linesmiddle xmin xmax ymin- ymax gridboth%minor tick num %minor grid stylegray!. xlabelt in sxlabel stylealiasaux ylabelv in sim over sylabel stylealiasauy xtick ytick...-.--.--.- addplotcolorgreenmarkultra thick coordinates - %Po - %Po . %Po .%Po %Po %Po . %Po . . . ; axis tikzpicture abcliste
Meta Information
Exercise:
Gegeben seien folge Informationen zur Bewegung eines Objekts: tabularx.*extwidthl|l t in sis & s in sim cline- & & - & & & tabularx phantom. Anschliess bewegt sich das Objekt noch weitere s mit vorwärts. Nehmen Sie an dass das Objekt seine Geschwindigkeit instantan verändern kann. textitWichtig: Berechnen Sie ebenfalls alle benötigten Zwischenergebnisse & ein korrektes Diagramm benötigt auch die entsprechen Achsenbeschriftungen. abcliste abc Zeichnen Sie das Ort-Zeit-Diagramm für die obige Bewegung. abc Zeichnen Sie das entspreche Geschwindigkeit-Zeit-Diagramm. phantom. abcliste tikzpicture and drawstep. cmblackvery thin grid ; tikzpicture
Solution:
abcliste abc Delta s s-s_ vDelta t Delta s_ leftrights m s_ v_ Delta t_ + s_ leftright s + m m tikzpicture axis axis linesmiddle xmin xmax ymin- ymax grid xlabelt in sxlabel stylealiasaux ylabels in mylabel stylealiasauy xtick ytick--- addplotcolorredmarkultra thick coordinates %Po - %Po %Po %Po %Po ; axis tikzpicture abc v fracDelta sDelta t v_ frac-.m-.m.s-.s-. v_ frac.m--.m.s-.s. v_ frac.m-.m.s-.s. v_ frac.m-.m.s-.s. tikzpicture axis axis linesmiddle xmin xmax ymin- ymax gridboth%minor tick num %minor grid stylegray!. xlabelt in sxlabel stylealiasaux ylabelv in sim over sylabel stylealiasauy xtick ytick...-.--.--.- addplotcolorgreenmarkultra thick coordinates - %Po - %Po . %Po .%Po %Po %Po . %Po . . . ; axis tikzpicture abcliste
Gegeben seien folge Informationen zur Bewegung eines Objekts: tabularx.*extwidthl|l t in sis & s in sim cline- & & - & & & tabularx phantom. Anschliess bewegt sich das Objekt noch weitere s mit vorwärts. Nehmen Sie an dass das Objekt seine Geschwindigkeit instantan verändern kann. textitWichtig: Berechnen Sie ebenfalls alle benötigten Zwischenergebnisse & ein korrektes Diagramm benötigt auch die entsprechen Achsenbeschriftungen. abcliste abc Zeichnen Sie das Ort-Zeit-Diagramm für die obige Bewegung. abc Zeichnen Sie das entspreche Geschwindigkeit-Zeit-Diagramm. phantom. abcliste tikzpicture and drawstep. cmblackvery thin grid ; tikzpicture
Solution:
abcliste abc Delta s s-s_ vDelta t Delta s_ leftrights m s_ v_ Delta t_ + s_ leftright s + m m tikzpicture axis axis linesmiddle xmin xmax ymin- ymax grid xlabelt in sxlabel stylealiasaux ylabels in mylabel stylealiasauy xtick ytick--- addplotcolorredmarkultra thick coordinates %Po - %Po %Po %Po %Po ; axis tikzpicture abc v fracDelta sDelta t v_ frac-.m-.m.s-.s-. v_ frac.m--.m.s-.s. v_ frac.m-.m.s-.s. v_ frac.m-.m.s-.s. tikzpicture axis axis linesmiddle xmin xmax ymin- ymax gridboth%minor tick num %minor grid stylegray!. xlabelt in sxlabel stylealiasaux ylabelv in sim over sylabel stylealiasauy xtick ytick...-.--.--.- addplotcolorgreenmarkultra thick coordinates - %Po - %Po . %Po .%Po %Po %Po . %Po . . . ; axis tikzpicture abcliste
Contained in these collections
| Title | Creator | Matched on |
|---|---|---|
| Bewegungsdiagramm 2 | aej | tagstitle |
| Kombinierte Bewegungsdiagramme | aej | tags |
| Kombinierte Bewegungsdiagramme | aej | tags |
| Bewegungsdiagramm 4 | aej | tagstitle |
| Bewegungsdiagramme | aej | tagstitle |
Similar exercises (23)
| Title | Creator | Matched on |
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| Bewegungsdiagramm 2 | aej | tagstitle |
| Kombinierte Bewegungsdiagramme | aej | tags |
| Kombinierte Bewegungsdiagramme | aej | tags |
| Bewegungsdiagramm 4 | aej | tagstitle |
| Bewegungsdiagramme | aej | tagstitle |
| Bewegungsdiagramm 3 | aej | tagstitle |
| Kombinierte Bewegungsdiagramme | aej | tags |
| Bewegungsdiagramm 5 | aej | tagstitle |
| Fussgänger im Gewitter | aej | tags |
| Fall einer Münze | aej | tags |
| Fall eines Kreidestücks | aej | tags |
| Bremsen vor Ampel | aej | tags |
| Fall einer Flasche | aej | tags |
| Bremsen vor Kolonne | aej | tags |
| Zugpassagier wirft Ball nach oben | aej | tags |
| Krabbelndes Baby | aej | tags |
| Stroboskopaufnahme | aej | tags |
| Velogeschwindigkeit | aej | tags |
| Bremsen vor Kurve | aej | tags |
| Extraaufgabe | aej | tags |
| Haarwachstum | aej | tags |
| Bremsen vor Kurve | aej | tags |
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