Colliding Protons
About points...
We associate a certain number of points with each exercise.
When you click an exercise into a collection, this number will be taken as points for the exercise, kind of "by default".
But once the exercise is on the collection, you can edit the number of points for the exercise in the collection independently, without any effect on "points by default" as represented by the number here.
That being said... How many "default points" should you associate with an exercise upon creation?
As with difficulty, there is no straight forward and generally accepted way.
But as a guideline, we tend to give as many points by default as there are mathematical steps to do in the exercise.
Again, very vague... But the number should kind of represent the "work" required.
When you click an exercise into a collection, this number will be taken as points for the exercise, kind of "by default".
But once the exercise is on the collection, you can edit the number of points for the exercise in the collection independently, without any effect on "points by default" as represented by the number here.
That being said... How many "default points" should you associate with an exercise upon creation?
As with difficulty, there is no straight forward and generally accepted way.
But as a guideline, we tend to give as many points by default as there are mathematical steps to do in the exercise.
Again, very vague... But the number should kind of represent the "work" required.
About difficulty...
We associate a certain difficulty with each exercise.
When you click an exercise into a collection, this number will be taken as difficulty for the exercise, kind of "by default".
But once the exercise is on the collection, you can edit its difficulty in the collection independently, without any effect on the "difficulty by default" here.
Why we use chess pieces? Well... we like chess, we like playing around with \(\LaTeX\)-fonts, we wanted symbols that need less space than six stars in a table-column... But in your layouts, you are of course free to indicate the difficulty of the exercise the way you want.
That being said... How "difficult" is an exercise? It depends on many factors, like what was being taught etc.
In physics exercises, we try to follow this pattern:
Level 1 - One formula (one you would find in a reference book) is enough to solve the exercise. Example exercise
Level 2 - Two formulas are needed, it's possible to compute an "in-between" solution, i.e. no algebraic equation needed. Example exercise
Level 3 - "Chain-computations" like on level 2, but 3+ calculations. Still, no equations, i.e. you are not forced to solve it in an algebraic manner. Example exercise
Level 4 - Exercise needs to be solved by algebraic equations, not possible to calculate numerical "in-between" results. Example exercise
Level 5 -
Level 6 -
When you click an exercise into a collection, this number will be taken as difficulty for the exercise, kind of "by default".
But once the exercise is on the collection, you can edit its difficulty in the collection independently, without any effect on the "difficulty by default" here.
Why we use chess pieces? Well... we like chess, we like playing around with \(\LaTeX\)-fonts, we wanted symbols that need less space than six stars in a table-column... But in your layouts, you are of course free to indicate the difficulty of the exercise the way you want.
That being said... How "difficult" is an exercise? It depends on many factors, like what was being taught etc.
In physics exercises, we try to follow this pattern:
Level 1 - One formula (one you would find in a reference book) is enough to solve the exercise. Example exercise
Level 2 - Two formulas are needed, it's possible to compute an "in-between" solution, i.e. no algebraic equation needed. Example exercise
Level 3 - "Chain-computations" like on level 2, but 3+ calculations. Still, no equations, i.e. you are not forced to solve it in an algebraic manner. Example exercise
Level 4 - Exercise needs to be solved by algebraic equations, not possible to calculate numerical "in-between" results. Example exercise
Level 5 -
Level 6 -
Question
Solution
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Exercise:
A particle accelerator produces two beams of protons with beO of the speed of light and moving in opposite directions. Calculate the speed at which one proton approaches in the rest frame of the other proton.
Solution:
The velocity of the first proton relative to the lab frame is v_p while that of the second proton is -v_p. The lab frame O' is thus moving with -v_p relative to the rest frame of the first proton O. With the conventional symbols in the formula for the addition of relativistic velocities we have v -v_p u' -v_p Relative to the first proton the second proton moves with u fracv+u'+fracvu'c^ frac-v_p-v_p+fracv_p^c^ uF -fractimes be c+be^ resultuP
A particle accelerator produces two beams of protons with beO of the speed of light and moving in opposite directions. Calculate the speed at which one proton approaches in the rest frame of the other proton.
Solution:
The velocity of the first proton relative to the lab frame is v_p while that of the second proton is -v_p. The lab frame O' is thus moving with -v_p relative to the rest frame of the first proton O. With the conventional symbols in the formula for the addition of relativistic velocities we have v -v_p u' -v_p Relative to the first proton the second proton moves with u fracv+u'+fracvu'c^ frac-v_p-v_p+fracv_p^c^ uF -fractimes be c+be^ resultuP
Meta Information
Exercise:
A particle accelerator produces two beams of protons with beO of the speed of light and moving in opposite directions. Calculate the speed at which one proton approaches in the rest frame of the other proton.
Solution:
The velocity of the first proton relative to the lab frame is v_p while that of the second proton is -v_p. The lab frame O' is thus moving with -v_p relative to the rest frame of the first proton O. With the conventional symbols in the formula for the addition of relativistic velocities we have v -v_p u' -v_p Relative to the first proton the second proton moves with u fracv+u'+fracvu'c^ frac-v_p-v_p+fracv_p^c^ uF -fractimes be c+be^ resultuP
A particle accelerator produces two beams of protons with beO of the speed of light and moving in opposite directions. Calculate the speed at which one proton approaches in the rest frame of the other proton.
Solution:
The velocity of the first proton relative to the lab frame is v_p while that of the second proton is -v_p. The lab frame O' is thus moving with -v_p relative to the rest frame of the first proton O. With the conventional symbols in the formula for the addition of relativistic velocities we have v -v_p u' -v_p Relative to the first proton the second proton moves with u fracv+u'+fracvu'c^ frac-v_p-v_p+fracv_p^c^ uF -fractimes be c+be^ resultuP
Contained in these collections:
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Angreifende Aliens by TeXercises
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Relativistic Kinematics by by