Velofahren
About points...
We associate a certain number of points with each exercise.
When you click an exercise into a collection, this number will be taken as points for the exercise, kind of "by default".
But once the exercise is on the collection, you can edit the number of points for the exercise in the collection independently, without any effect on "points by default" as represented by the number here.
That being said... How many "default points" should you associate with an exercise upon creation?
As with difficulty, there is no straight forward and generally accepted way.
But as a guideline, we tend to give as many points by default as there are mathematical steps to do in the exercise.
Again, very vague... But the number should kind of represent the "work" required.
When you click an exercise into a collection, this number will be taken as points for the exercise, kind of "by default".
But once the exercise is on the collection, you can edit the number of points for the exercise in the collection independently, without any effect on "points by default" as represented by the number here.
That being said... How many "default points" should you associate with an exercise upon creation?
As with difficulty, there is no straight forward and generally accepted way.
But as a guideline, we tend to give as many points by default as there are mathematical steps to do in the exercise.
Again, very vague... But the number should kind of represent the "work" required.
About difficulty...
We associate a certain difficulty with each exercise.
When you click an exercise into a collection, this number will be taken as difficulty for the exercise, kind of "by default".
But once the exercise is on the collection, you can edit its difficulty in the collection independently, without any effect on the "difficulty by default" here.
Why we use chess pieces? Well... we like chess, we like playing around with \(\LaTeX\)-fonts, we wanted symbols that need less space than six stars in a table-column... But in your layouts, you are of course free to indicate the difficulty of the exercise the way you want.
That being said... How "difficult" is an exercise? It depends on many factors, like what was being taught etc.
In physics exercises, we try to follow this pattern:
Level 1 - One formula (one you would find in a reference book) is enough to solve the exercise. Example exercise
Level 2 - Two formulas are needed, it's possible to compute an "in-between" solution, i.e. no algebraic equation needed. Example exercise
Level 3 - "Chain-computations" like on level 2, but 3+ calculations. Still, no equations, i.e. you are not forced to solve it in an algebraic manner. Example exercise
Level 4 - Exercise needs to be solved by algebraic equations, not possible to calculate numerical "in-between" results. Example exercise
Level 5 -
Level 6 -
When you click an exercise into a collection, this number will be taken as difficulty for the exercise, kind of "by default".
But once the exercise is on the collection, you can edit its difficulty in the collection independently, without any effect on the "difficulty by default" here.
Why we use chess pieces? Well... we like chess, we like playing around with \(\LaTeX\)-fonts, we wanted symbols that need less space than six stars in a table-column... But in your layouts, you are of course free to indicate the difficulty of the exercise the way you want.
That being said... How "difficult" is an exercise? It depends on many factors, like what was being taught etc.
In physics exercises, we try to follow this pattern:
Level 1 - One formula (one you would find in a reference book) is enough to solve the exercise. Example exercise
Level 2 - Two formulas are needed, it's possible to compute an "in-between" solution, i.e. no algebraic equation needed. Example exercise
Level 3 - "Chain-computations" like on level 2, but 3+ calculations. Still, no equations, i.e. you are not forced to solve it in an algebraic manner. Example exercise
Level 4 - Exercise needs to be solved by algebraic equations, not possible to calculate numerical "in-between" results. Example exercise
Level 5 -
Level 6 -
Question
Solution
Short
Video
\(\LaTeX\)
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Exercise:
Vier Velos fahren auf derselben Strasse. Ihre Bewegungen werden durch das abgebildete x-t-Diagramm beschrieben. center tikzpicturescale. draw thick -latex -. -- node right t; draw thick -latex -. -- node above x; draw ultra thick drawred -- node right ; draw ultra thick drawbluedashed -- node right ; draw ultra thick drawtealloosely dashed . -- . node right ; draw domain:. ultra thick densely dotted plotidquad samples x/.*x*x; node right ; draw very thick fillwhite .. circle mm nodeyshift-.mm right A; draw fillblack .. circle mm; tikzpicture center enumerate item Beschreiben Sie die vier Bewegungen mit Worten. item Ordnen Sie die Geschwindigkeiten der Velos ohne Beschleunigung in aufsteiger Reihenfolge. item Schildern Sie wie die Fahrerin von Velo die Bewegung von Velo anschaulich beschreiben würde. item Was passiert am Punkt A? item Markieren Sie den Punkt direkt in die Graphik an dem Velo die gleiche Geschwindigkeit wie Velo~ hat. enumerate
Solution:
enumerate item : gleichförmig geradlinige Bewegung : gleichmässig beschleunigte Bewegung : gleichförmig geradlinige Bewegung mit verschobenem Startpunkt : stillstand item v_ v_ v_ item Velofahrer startet vor mir doch am Punkt A überhole ich ihn. item Alle Fahrer treffen sich zum ersten und einzigen Mal. item vgl. Abbildung: center tikzpicturescale. draw thick -latex -. -- node right t; draw thick -latex -. -- node above x; draw ultra thick drawred -- node right ; draw ultra thick drawbluedashed -- node right ; draw ultra thick drawtealloosely dashed . -- . node right ; tkzFctdomain:.ultra thick densely dotted/.*x*x; node at .. right ; draw very thick fillwhite .. circle mm nodeyshift-.mm right A; draw fillblack .. circle mm; draw thick .-. -- ..; draw thick .. circle .mm nodeyshift-.mm right e.; % draw fillblack .. circle mm; tikzpicture center enumerate
Vier Velos fahren auf derselben Strasse. Ihre Bewegungen werden durch das abgebildete x-t-Diagramm beschrieben. center tikzpicturescale. draw thick -latex -. -- node right t; draw thick -latex -. -- node above x; draw ultra thick drawred -- node right ; draw ultra thick drawbluedashed -- node right ; draw ultra thick drawtealloosely dashed . -- . node right ; draw domain:. ultra thick densely dotted plotidquad samples x/.*x*x; node right ; draw very thick fillwhite .. circle mm nodeyshift-.mm right A; draw fillblack .. circle mm; tikzpicture center enumerate item Beschreiben Sie die vier Bewegungen mit Worten. item Ordnen Sie die Geschwindigkeiten der Velos ohne Beschleunigung in aufsteiger Reihenfolge. item Schildern Sie wie die Fahrerin von Velo die Bewegung von Velo anschaulich beschreiben würde. item Was passiert am Punkt A? item Markieren Sie den Punkt direkt in die Graphik an dem Velo die gleiche Geschwindigkeit wie Velo~ hat. enumerate
Solution:
enumerate item : gleichförmig geradlinige Bewegung : gleichmässig beschleunigte Bewegung : gleichförmig geradlinige Bewegung mit verschobenem Startpunkt : stillstand item v_ v_ v_ item Velofahrer startet vor mir doch am Punkt A überhole ich ihn. item Alle Fahrer treffen sich zum ersten und einzigen Mal. item vgl. Abbildung: center tikzpicturescale. draw thick -latex -. -- node right t; draw thick -latex -. -- node above x; draw ultra thick drawred -- node right ; draw ultra thick drawbluedashed -- node right ; draw ultra thick drawtealloosely dashed . -- . node right ; tkzFctdomain:.ultra thick densely dotted/.*x*x; node at .. right ; draw very thick fillwhite .. circle mm nodeyshift-.mm right A; draw fillblack .. circle mm; draw thick .-. -- ..; draw thick .. circle .mm nodeyshift-.mm right e.; % draw fillblack .. circle mm; tikzpicture center enumerate
Meta Information
Exercise:
Vier Velos fahren auf derselben Strasse. Ihre Bewegungen werden durch das abgebildete x-t-Diagramm beschrieben. center tikzpicturescale. draw thick -latex -. -- node right t; draw thick -latex -. -- node above x; draw ultra thick drawred -- node right ; draw ultra thick drawbluedashed -- node right ; draw ultra thick drawtealloosely dashed . -- . node right ; draw domain:. ultra thick densely dotted plotidquad samples x/.*x*x; node right ; draw very thick fillwhite .. circle mm nodeyshift-.mm right A; draw fillblack .. circle mm; tikzpicture center enumerate item Beschreiben Sie die vier Bewegungen mit Worten. item Ordnen Sie die Geschwindigkeiten der Velos ohne Beschleunigung in aufsteiger Reihenfolge. item Schildern Sie wie die Fahrerin von Velo die Bewegung von Velo anschaulich beschreiben würde. item Was passiert am Punkt A? item Markieren Sie den Punkt direkt in die Graphik an dem Velo die gleiche Geschwindigkeit wie Velo~ hat. enumerate
Solution:
enumerate item : gleichförmig geradlinige Bewegung : gleichmässig beschleunigte Bewegung : gleichförmig geradlinige Bewegung mit verschobenem Startpunkt : stillstand item v_ v_ v_ item Velofahrer startet vor mir doch am Punkt A überhole ich ihn. item Alle Fahrer treffen sich zum ersten und einzigen Mal. item vgl. Abbildung: center tikzpicturescale. draw thick -latex -. -- node right t; draw thick -latex -. -- node above x; draw ultra thick drawred -- node right ; draw ultra thick drawbluedashed -- node right ; draw ultra thick drawtealloosely dashed . -- . node right ; tkzFctdomain:.ultra thick densely dotted/.*x*x; node at .. right ; draw very thick fillwhite .. circle mm nodeyshift-.mm right A; draw fillblack .. circle mm; draw thick .-. -- ..; draw thick .. circle .mm nodeyshift-.mm right e.; % draw fillblack .. circle mm; tikzpicture center enumerate
Vier Velos fahren auf derselben Strasse. Ihre Bewegungen werden durch das abgebildete x-t-Diagramm beschrieben. center tikzpicturescale. draw thick -latex -. -- node right t; draw thick -latex -. -- node above x; draw ultra thick drawred -- node right ; draw ultra thick drawbluedashed -- node right ; draw ultra thick drawtealloosely dashed . -- . node right ; draw domain:. ultra thick densely dotted plotidquad samples x/.*x*x; node right ; draw very thick fillwhite .. circle mm nodeyshift-.mm right A; draw fillblack .. circle mm; tikzpicture center enumerate item Beschreiben Sie die vier Bewegungen mit Worten. item Ordnen Sie die Geschwindigkeiten der Velos ohne Beschleunigung in aufsteiger Reihenfolge. item Schildern Sie wie die Fahrerin von Velo die Bewegung von Velo anschaulich beschreiben würde. item Was passiert am Punkt A? item Markieren Sie den Punkt direkt in die Graphik an dem Velo die gleiche Geschwindigkeit wie Velo~ hat. enumerate
Solution:
enumerate item : gleichförmig geradlinige Bewegung : gleichmässig beschleunigte Bewegung : gleichförmig geradlinige Bewegung mit verschobenem Startpunkt : stillstand item v_ v_ v_ item Velofahrer startet vor mir doch am Punkt A überhole ich ihn. item Alle Fahrer treffen sich zum ersten und einzigen Mal. item vgl. Abbildung: center tikzpicturescale. draw thick -latex -. -- node right t; draw thick -latex -. -- node above x; draw ultra thick drawred -- node right ; draw ultra thick drawbluedashed -- node right ; draw ultra thick drawtealloosely dashed . -- . node right ; tkzFctdomain:.ultra thick densely dotted/.*x*x; node at .. right ; draw very thick fillwhite .. circle mm nodeyshift-.mm right A; draw fillblack .. circle mm; draw thick .-. -- ..; draw thick .. circle .mm nodeyshift-.mm right e.; % draw fillblack .. circle mm; tikzpicture center enumerate
Contained in these collections
| Title | Creator | Matched on |
|---|---|---|
| Herrchen und Hündchen I | cm | tags |
| Velofahren | rb | title |
| Gumpi-Ball | cm | tags |
| Grafisches Bestimmen | cm | tags |

