Winkel im Kreis
About points...
We associate a certain number of points with each exercise.
When you click an exercise into a collection, this number will be taken as points for the exercise, kind of "by default".
But once the exercise is on the collection, you can edit the number of points for the exercise in the collection independently, without any effect on "points by default" as represented by the number here.
That being said... How many "default points" should you associate with an exercise upon creation?
As with difficulty, there is no straight forward and generally accepted way.
But as a guideline, we tend to give as many points by default as there are mathematical steps to do in the exercise.
Again, very vague... But the number should kind of represent the "work" required.
When you click an exercise into a collection, this number will be taken as points for the exercise, kind of "by default".
But once the exercise is on the collection, you can edit the number of points for the exercise in the collection independently, without any effect on "points by default" as represented by the number here.
That being said... How many "default points" should you associate with an exercise upon creation?
As with difficulty, there is no straight forward and generally accepted way.
But as a guideline, we tend to give as many points by default as there are mathematical steps to do in the exercise.
Again, very vague... But the number should kind of represent the "work" required.
About difficulty...
We associate a certain difficulty with each exercise.
When you click an exercise into a collection, this number will be taken as difficulty for the exercise, kind of "by default".
But once the exercise is on the collection, you can edit its difficulty in the collection independently, without any effect on the "difficulty by default" here.
Why we use chess pieces? Well... we like chess, we like playing around with \(\LaTeX\)-fonts, we wanted symbols that need less space than six stars in a table-column... But in your layouts, you are of course free to indicate the difficulty of the exercise the way you want.
That being said... How "difficult" is an exercise? It depends on many factors, like what was being taught etc.
In physics exercises, we try to follow this pattern:
Level 1 - One formula (one you would find in a reference book) is enough to solve the exercise. Example exercise
Level 2 - Two formulas are needed, it's possible to compute an "in-between" solution, i.e. no algebraic equation needed. Example exercise
Level 3 - "Chain-computations" like on level 2, but 3+ calculations. Still, no equations, i.e. you are not forced to solve it in an algebraic manner. Example exercise
Level 4 - Exercise needs to be solved by algebraic equations, not possible to calculate numerical "in-between" results. Example exercise
Level 5 -
Level 6 -
When you click an exercise into a collection, this number will be taken as difficulty for the exercise, kind of "by default".
But once the exercise is on the collection, you can edit its difficulty in the collection independently, without any effect on the "difficulty by default" here.
Why we use chess pieces? Well... we like chess, we like playing around with \(\LaTeX\)-fonts, we wanted symbols that need less space than six stars in a table-column... But in your layouts, you are of course free to indicate the difficulty of the exercise the way you want.
That being said... How "difficult" is an exercise? It depends on many factors, like what was being taught etc.
In physics exercises, we try to follow this pattern:
Level 1 - One formula (one you would find in a reference book) is enough to solve the exercise. Example exercise
Level 2 - Two formulas are needed, it's possible to compute an "in-between" solution, i.e. no algebraic equation needed. Example exercise
Level 3 - "Chain-computations" like on level 2, but 3+ calculations. Still, no equations, i.e. you are not forced to solve it in an algebraic manner. Example exercise
Level 4 - Exercise needs to be solved by algebraic equations, not possible to calculate numerical "in-between" results. Example exercise
Level 5 -
Level 6 -
Question
Solution
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Exercise:
Gegeben ist ein Kreis mit Radius r radius der Mittelpunkt des Kreises ist M. Die Strecke overlineBM ist ein Radius des Kreises also BM radius. Außerdem ist die Strecke overlineAD ADsehne. Es ist zu berechnen wie gross der Winkel alpha ist. center tikzpicturescale. % Kreis drawthick circleradius; coordinatelabelright:C C at :radius; filldraw C circle .cm; coordinatelabelleft:B B at :radius; %zuerst winkel und dann radius filldraw B circle .cm; coordinatelabelright:A A at -:radius; filldraw A circle.cm; coordinatelabelabove:D D at w:radius; filldraw D circle .cm; drawthick A--B--C--D--A; fill circlept nodebelow left M; % Winkelmarkierungen tkzMarkAngleDCB tkzLabelAnglepos.DCBalpha tkzMarkAngleABC tkzLabelAnglepos.ABCalpha tikzpicture center
Solution:
Aus der Aufgabenstellung wissen wir: BM r quad textund quad AD quad text quadangle DCB alpha quad textund quad angle BCA alpha. Wir betrachten das Dreieck triangle AMD wobei M der Mittelpunkt des Kreises ist. Im Kreis gilt dass die Kreissehne wie folgt berechnet werden kann: S *r*sinfractheta Wobei theta der Zentriwinkel angle DMA ist daraus folgt: %split theta arcsinfracSr* round-modeplaces round-precisionfpevalasinADsehne/*radius*/pi* %split Im Kreis gilt dass die Hälfte des Zentriwinkel ist der Peripheriewinkel: phi fractheta round-modeplaces round-precisionfpevalasinADsehne/*radius*/pi*/ center tikzpicturescale. % Kreis drawthick circleradius; coordinatelabelright:C C at :radius; filldraw C circle .cm; coordinatelabelleft:B B at :radius; %zuerst winkel und dann radius filldraw B circle .cm; coordinatelabelright:A A at -:radius; filldraw A circle.cm; coordinatelabelabove:D D at w:radius; filldraw D circle .cm; drawthick A--B--C--D--A; fill circlept nodebelow left M; drawgreen dashed thick D--M--A; tkzMarkAngleAMD tkzLabelAnglepos.AMDtheta drawblue thickD--B--A; tkzMarkAngleblueABD tkzLabelAngleblue pos.ABDphi % Winkelmarkierungen tkzMarkAngleDCB tkzLabelAnglepos.DCBalpha tkzMarkAngleABC tkzLabelAnglepos.ABCalpha tikzpicture center Da diese Form ein Drachentrapez bildet sind die gegenüberliegen Winkel bei angle CDB ^circ und angle BAC ^circ weil die Winkel zum Thaleskreis gehören. Daraus folgt: phi + gamma ^circ Wobei gamma so anders dargestellt werden kann wenn angle BAC ^circ: gamma alpha + ^circ-alpha_ ^circ + alpha Wenn wir gamma oben in die Gleichung einsetzen bekommen wir: displaymath split alpha + ^circ + alpha_ & ^circ alpha & ^circ-alpha_ alpha & ^circ-arcsinfracSr alpha & round-modeplaces round-precisionfpeval-asinADsehne/*radius*/pi*/^circ split displaymath center tikzpicturescale. % Kreis drawthick circleradius; coordinatelabelright:C C at :radius; filldraw C circle .cm; coordinatelabelleft:B B at :radius; %zuerst winkel und dann radius filldraw B circle .cm; coordinatelabelright:A A at -:radius; filldraw A circle.cm; coordinatelabelabove:D D at w:radius; filldraw D circle .cm; drawthick A--B--C--D--A; fill circlept nodebelow left M; drawgreen dashed thick D--M--A; tkzMarkAngleAMD tkzLabelAnglepos.AMDtheta drawred thickD--B--A--C--D; tkzMarkAngleblueABD tkzLabelAngleblue pos.ABDphi %tkzMarkAnglered size.ABD %tkzLabelAnglered posABDdelta % Winkelmarkierungen tkzMarkAnglered size.DCA tkzLabelAnglethick red posDCAgamma tkzMarkAnglered size.BCA tkzLabelAnglered pos.BCA -alpha tkzMarkAnglered size.DCB tkzLabelAnglered pos.DCBalpha tkzMarkAngleABC tkzLabelAnglepos.ABCalpha tikzpicture center
Gegeben ist ein Kreis mit Radius r radius der Mittelpunkt des Kreises ist M. Die Strecke overlineBM ist ein Radius des Kreises also BM radius. Außerdem ist die Strecke overlineAD ADsehne. Es ist zu berechnen wie gross der Winkel alpha ist. center tikzpicturescale. % Kreis drawthick circleradius; coordinatelabelright:C C at :radius; filldraw C circle .cm; coordinatelabelleft:B B at :radius; %zuerst winkel und dann radius filldraw B circle .cm; coordinatelabelright:A A at -:radius; filldraw A circle.cm; coordinatelabelabove:D D at w:radius; filldraw D circle .cm; drawthick A--B--C--D--A; fill circlept nodebelow left M; % Winkelmarkierungen tkzMarkAngleDCB tkzLabelAnglepos.DCBalpha tkzMarkAngleABC tkzLabelAnglepos.ABCalpha tikzpicture center
Solution:
Aus der Aufgabenstellung wissen wir: BM r quad textund quad AD quad text quadangle DCB alpha quad textund quad angle BCA alpha. Wir betrachten das Dreieck triangle AMD wobei M der Mittelpunkt des Kreises ist. Im Kreis gilt dass die Kreissehne wie folgt berechnet werden kann: S *r*sinfractheta Wobei theta der Zentriwinkel angle DMA ist daraus folgt: %split theta arcsinfracSr* round-modeplaces round-precisionfpevalasinADsehne/*radius*/pi* %split Im Kreis gilt dass die Hälfte des Zentriwinkel ist der Peripheriewinkel: phi fractheta round-modeplaces round-precisionfpevalasinADsehne/*radius*/pi*/ center tikzpicturescale. % Kreis drawthick circleradius; coordinatelabelright:C C at :radius; filldraw C circle .cm; coordinatelabelleft:B B at :radius; %zuerst winkel und dann radius filldraw B circle .cm; coordinatelabelright:A A at -:radius; filldraw A circle.cm; coordinatelabelabove:D D at w:radius; filldraw D circle .cm; drawthick A--B--C--D--A; fill circlept nodebelow left M; drawgreen dashed thick D--M--A; tkzMarkAngleAMD tkzLabelAnglepos.AMDtheta drawblue thickD--B--A; tkzMarkAngleblueABD tkzLabelAngleblue pos.ABDphi % Winkelmarkierungen tkzMarkAngleDCB tkzLabelAnglepos.DCBalpha tkzMarkAngleABC tkzLabelAnglepos.ABCalpha tikzpicture center Da diese Form ein Drachentrapez bildet sind die gegenüberliegen Winkel bei angle CDB ^circ und angle BAC ^circ weil die Winkel zum Thaleskreis gehören. Daraus folgt: phi + gamma ^circ Wobei gamma so anders dargestellt werden kann wenn angle BAC ^circ: gamma alpha + ^circ-alpha_ ^circ + alpha Wenn wir gamma oben in die Gleichung einsetzen bekommen wir: displaymath split alpha + ^circ + alpha_ & ^circ alpha & ^circ-alpha_ alpha & ^circ-arcsinfracSr alpha & round-modeplaces round-precisionfpeval-asinADsehne/*radius*/pi*/^circ split displaymath center tikzpicturescale. % Kreis drawthick circleradius; coordinatelabelright:C C at :radius; filldraw C circle .cm; coordinatelabelleft:B B at :radius; %zuerst winkel und dann radius filldraw B circle .cm; coordinatelabelright:A A at -:radius; filldraw A circle.cm; coordinatelabelabove:D D at w:radius; filldraw D circle .cm; drawthick A--B--C--D--A; fill circlept nodebelow left M; drawgreen dashed thick D--M--A; tkzMarkAngleAMD tkzLabelAnglepos.AMDtheta drawred thickD--B--A--C--D; tkzMarkAngleblueABD tkzLabelAngleblue pos.ABDphi %tkzMarkAnglered size.ABD %tkzLabelAnglered posABDdelta % Winkelmarkierungen tkzMarkAnglered size.DCA tkzLabelAnglethick red posDCAgamma tkzMarkAnglered size.BCA tkzLabelAnglered pos.BCA -alpha tkzMarkAnglered size.DCB tkzLabelAnglered pos.DCBalpha tkzMarkAngleABC tkzLabelAnglepos.ABCalpha tikzpicture center
Meta Information
Exercise:
Gegeben ist ein Kreis mit Radius r radius der Mittelpunkt des Kreises ist M. Die Strecke overlineBM ist ein Radius des Kreises also BM radius. Außerdem ist die Strecke overlineAD ADsehne. Es ist zu berechnen wie gross der Winkel alpha ist. center tikzpicturescale. % Kreis drawthick circleradius; coordinatelabelright:C C at :radius; filldraw C circle .cm; coordinatelabelleft:B B at :radius; %zuerst winkel und dann radius filldraw B circle .cm; coordinatelabelright:A A at -:radius; filldraw A circle.cm; coordinatelabelabove:D D at w:radius; filldraw D circle .cm; drawthick A--B--C--D--A; fill circlept nodebelow left M; % Winkelmarkierungen tkzMarkAngleDCB tkzLabelAnglepos.DCBalpha tkzMarkAngleABC tkzLabelAnglepos.ABCalpha tikzpicture center
Solution:
Aus der Aufgabenstellung wissen wir: BM r quad textund quad AD quad text quadangle DCB alpha quad textund quad angle BCA alpha. Wir betrachten das Dreieck triangle AMD wobei M der Mittelpunkt des Kreises ist. Im Kreis gilt dass die Kreissehne wie folgt berechnet werden kann: S *r*sinfractheta Wobei theta der Zentriwinkel angle DMA ist daraus folgt: %split theta arcsinfracSr* round-modeplaces round-precisionfpevalasinADsehne/*radius*/pi* %split Im Kreis gilt dass die Hälfte des Zentriwinkel ist der Peripheriewinkel: phi fractheta round-modeplaces round-precisionfpevalasinADsehne/*radius*/pi*/ center tikzpicturescale. % Kreis drawthick circleradius; coordinatelabelright:C C at :radius; filldraw C circle .cm; coordinatelabelleft:B B at :radius; %zuerst winkel und dann radius filldraw B circle .cm; coordinatelabelright:A A at -:radius; filldraw A circle.cm; coordinatelabelabove:D D at w:radius; filldraw D circle .cm; drawthick A--B--C--D--A; fill circlept nodebelow left M; drawgreen dashed thick D--M--A; tkzMarkAngleAMD tkzLabelAnglepos.AMDtheta drawblue thickD--B--A; tkzMarkAngleblueABD tkzLabelAngleblue pos.ABDphi % Winkelmarkierungen tkzMarkAngleDCB tkzLabelAnglepos.DCBalpha tkzMarkAngleABC tkzLabelAnglepos.ABCalpha tikzpicture center Da diese Form ein Drachentrapez bildet sind die gegenüberliegen Winkel bei angle CDB ^circ und angle BAC ^circ weil die Winkel zum Thaleskreis gehören. Daraus folgt: phi + gamma ^circ Wobei gamma so anders dargestellt werden kann wenn angle BAC ^circ: gamma alpha + ^circ-alpha_ ^circ + alpha Wenn wir gamma oben in die Gleichung einsetzen bekommen wir: displaymath split alpha + ^circ + alpha_ & ^circ alpha & ^circ-alpha_ alpha & ^circ-arcsinfracSr alpha & round-modeplaces round-precisionfpeval-asinADsehne/*radius*/pi*/^circ split displaymath center tikzpicturescale. % Kreis drawthick circleradius; coordinatelabelright:C C at :radius; filldraw C circle .cm; coordinatelabelleft:B B at :radius; %zuerst winkel und dann radius filldraw B circle .cm; coordinatelabelright:A A at -:radius; filldraw A circle.cm; coordinatelabelabove:D D at w:radius; filldraw D circle .cm; drawthick A--B--C--D--A; fill circlept nodebelow left M; drawgreen dashed thick D--M--A; tkzMarkAngleAMD tkzLabelAnglepos.AMDtheta drawred thickD--B--A--C--D; tkzMarkAngleblueABD tkzLabelAngleblue pos.ABDphi %tkzMarkAnglered size.ABD %tkzLabelAnglered posABDdelta % Winkelmarkierungen tkzMarkAnglered size.DCA tkzLabelAnglethick red posDCAgamma tkzMarkAnglered size.BCA tkzLabelAnglered pos.BCA -alpha tkzMarkAnglered size.DCB tkzLabelAnglered pos.DCBalpha tkzMarkAngleABC tkzLabelAnglepos.ABCalpha tikzpicture center
Gegeben ist ein Kreis mit Radius r radius der Mittelpunkt des Kreises ist M. Die Strecke overlineBM ist ein Radius des Kreises also BM radius. Außerdem ist die Strecke overlineAD ADsehne. Es ist zu berechnen wie gross der Winkel alpha ist. center tikzpicturescale. % Kreis drawthick circleradius; coordinatelabelright:C C at :radius; filldraw C circle .cm; coordinatelabelleft:B B at :radius; %zuerst winkel und dann radius filldraw B circle .cm; coordinatelabelright:A A at -:radius; filldraw A circle.cm; coordinatelabelabove:D D at w:radius; filldraw D circle .cm; drawthick A--B--C--D--A; fill circlept nodebelow left M; % Winkelmarkierungen tkzMarkAngleDCB tkzLabelAnglepos.DCBalpha tkzMarkAngleABC tkzLabelAnglepos.ABCalpha tikzpicture center
Solution:
Aus der Aufgabenstellung wissen wir: BM r quad textund quad AD quad text quadangle DCB alpha quad textund quad angle BCA alpha. Wir betrachten das Dreieck triangle AMD wobei M der Mittelpunkt des Kreises ist. Im Kreis gilt dass die Kreissehne wie folgt berechnet werden kann: S *r*sinfractheta Wobei theta der Zentriwinkel angle DMA ist daraus folgt: %split theta arcsinfracSr* round-modeplaces round-precisionfpevalasinADsehne/*radius*/pi* %split Im Kreis gilt dass die Hälfte des Zentriwinkel ist der Peripheriewinkel: phi fractheta round-modeplaces round-precisionfpevalasinADsehne/*radius*/pi*/ center tikzpicturescale. % Kreis drawthick circleradius; coordinatelabelright:C C at :radius; filldraw C circle .cm; coordinatelabelleft:B B at :radius; %zuerst winkel und dann radius filldraw B circle .cm; coordinatelabelright:A A at -:radius; filldraw A circle.cm; coordinatelabelabove:D D at w:radius; filldraw D circle .cm; drawthick A--B--C--D--A; fill circlept nodebelow left M; drawgreen dashed thick D--M--A; tkzMarkAngleAMD tkzLabelAnglepos.AMDtheta drawblue thickD--B--A; tkzMarkAngleblueABD tkzLabelAngleblue pos.ABDphi % Winkelmarkierungen tkzMarkAngleDCB tkzLabelAnglepos.DCBalpha tkzMarkAngleABC tkzLabelAnglepos.ABCalpha tikzpicture center Da diese Form ein Drachentrapez bildet sind die gegenüberliegen Winkel bei angle CDB ^circ und angle BAC ^circ weil die Winkel zum Thaleskreis gehören. Daraus folgt: phi + gamma ^circ Wobei gamma so anders dargestellt werden kann wenn angle BAC ^circ: gamma alpha + ^circ-alpha_ ^circ + alpha Wenn wir gamma oben in die Gleichung einsetzen bekommen wir: displaymath split alpha + ^circ + alpha_ & ^circ alpha & ^circ-alpha_ alpha & ^circ-arcsinfracSr alpha & round-modeplaces round-precisionfpeval-asinADsehne/*radius*/pi*/^circ split displaymath center tikzpicturescale. % Kreis drawthick circleradius; coordinatelabelright:C C at :radius; filldraw C circle .cm; coordinatelabelleft:B B at :radius; %zuerst winkel und dann radius filldraw B circle .cm; coordinatelabelright:A A at -:radius; filldraw A circle.cm; coordinatelabelabove:D D at w:radius; filldraw D circle .cm; drawthick A--B--C--D--A; fill circlept nodebelow left M; drawgreen dashed thick D--M--A; tkzMarkAngleAMD tkzLabelAnglepos.AMDtheta drawred thickD--B--A--C--D; tkzMarkAngleblueABD tkzLabelAngleblue pos.ABDphi %tkzMarkAnglered size.ABD %tkzLabelAnglered posABDdelta % Winkelmarkierungen tkzMarkAnglered size.DCA tkzLabelAnglethick red posDCAgamma tkzMarkAnglered size.BCA tkzLabelAnglered pos.BCA -alpha tkzMarkAnglered size.DCB tkzLabelAnglered pos.DCBalpha tkzMarkAngleABC tkzLabelAnglepos.ABCalpha tikzpicture center
Contained in these collections
| Title | Creator | Matched on |
|---|---|---|
| Winkel in geometrischer Figur | uz | tags |
| Entfernung von Punkten | uz | tags |
| Strecke in Figur berechnen | uz | tags |
| Strecke in Figur | uz | tags |
| Strecke | uz | tags |
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| Title | Creator | Matched on |
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| Winkel in geometrischer Figur | uz | tags |
| Entfernung von Punkten | uz | tags |
| Strecke in Figur berechnen | uz | tags |
| Strecke in Figur | uz | tags |
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| Winkel in Dreieck | uz | tags |
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| Fläche | uz | tags |
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| Flächeninhalt Trapez | uz | tags |

